ItemName_PL = {
    ItemName_Base.LyingBroom = "Miota",
    ItemName_Base.LyingPlunger = "Przyssawka",
    ItemName_Base.LyingBanjo = "banjo",
    ItemName_Base.LyingGuitarAcoustic = "Gitara akustyczna",
    ItemName_Base.LyingGuitarElectricBassBlack = "Bas elektryczny - czarny",
    ItemName_Base.LyingGuitarElectricBassBlue = "Bas elektryczny - niebieski",
    ItemName_Base.LyingGuitarElectricBassRed = "Bas elektryczny - czerwony",
    ItemName_Base.LyingGuitarElectricBlack = "Gitara elektryczna - czarna",
    ItemName_Base.LyingGuitarElectricBlue = "Gitara elektryczna - niebieska",
    ItemName_Base.LyingGuitarElectricRed = "Gitara elektryczna - czerwona",
    ItemName_Base.LyingGuitarcase = "Pokrowiec na gitar",
    ItemName_Base.LyingViolin = "skrzypce",
    ItemName_Base.LyingExtinguisher = "Ganica",
    ItemName_Base.LyingHockeyStick = "Kij hokejowy",
    ItemName_Base.LyingIceHockeyStick = "Kij hokejowy",
    ItemName_Base.LyingLaCrosseStick = "Kije do lacrosse'a",
    ItemName_Base.LyingPickAxe = "Kilof",
    ItemName_Base.LyingCanoePadel = "Wiosa do kajaka",
    ItemName_Base.LyingCanoePadelX2 = "Wioso kajakowe - podwjne piro",
    ItemName_Base.LyingLeafRake = "Grabie do lici",
    ItemName_Base.LyingRake = "grabie",
    ItemName_Base.LyingGardenFork = "widy ogrodowe",
    ItemName_Base.LyingGardenHoe = "Motyka ogrodowa",
    ItemName_Base.LyingGolfclub = "Kluby golfowe",
    ItemName_Base.LyingSnowShovel = "opata do niegu",
    ItemName_Base.LyingShovel = "opata",
    ItemName_Base.LyingShovel2 = "opata",
    ItemName_Base.LyingMirror = "Lustro",
    ItemName_Base.LyingDoll = "LALKA",
    ItemName_Base.LyingPillow = "poduszka",
    ItemName_Base.HighPillow = "poduszka",
    ItemName_Base.LyingBaseballBat = "Kij baseball'owy",
    ItemName_Base.LyingBaseballBatNails = "Kij baseballowy z gwodziami",
    ItemName_Base.LyingWoodAxe = "Drewniany topr",
    ItemName_Base.LyingAxe = "Topr",
    ItemName_Base.LyingSledgehammer = "Mot kowalski",
    ItemName_Base.LyingSledgehammer2 = "Mot kowalski",
    ItemName_Base.LyingPurse = "torebka",
}